Archive for December, 2006

I will list NM’s and there level and Location in zone ( IE : F8 ) As I see alot of people seem to have trouble finding the creatures, and well As most of you are not on Shiva I worry not about having my NM’s stolen from me =) hehe I will organize it a [...]

Ranger (Final Fantasy 12 us release)

Rangers in FFXI Rangers, inside and out Monday, October 27, 2003 All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Rangers in this game are not what you’re typically used to. Unlike other games, a ranger does not mean a master of wilderness and what not. The [...]

Mining Money Maker (Final Fantasy x story)

Here is my money making mining tutorial, dont know if there are any around like this one but this method works good for me in making money besides doing the boring making and remaking characters in windurst. First off you need some gil, preferably 2-5k Gil would be the nicest. Create a Character In Bastok, you can [...]

Countries (Summoner FFXI)

FFXI Countries Quick details on the 3 major player areas in FFXI Monday, October 27, 2003 All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. There are three major countries in Final Fantasy XI, Bastok, San d’Oria, and Windurst. There are specific advantages/disadvantages to living in the [...]
As a warrior or even sub warrior your “provoke” job ability is your meal ticket. If your gear is up to snuff and you know when to use provoke you know 75% of what you need to know to be a great tank. The other 25% is knowing what the rest of your [...]

Dark Knight (Final Fantasy 10 2)

Dark Knights Unveiled The Sith Lords of FFXI…umm I mean Dark Knights Monday, October 27, 2003 All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. If the Paladin is Ying, the Dark Knight is Yang. They are the direct opposite of each other. The Dark Knight (Will [...]

Guilds (Final Fantasy tactics)

Crafting in FFXI is quite expensive to start, but the long term gains make it well worth the effort and expense. Crafting is divided up into 8 guilds: black smith, gold smith, weaver, carpenter, alchemist, boneworker, tanner and culinarian. Fishing is also a guild you can join but there is no crafting involved with it [...]
Table Of Contents 1.0 Intro 2.0 Raising Fame Intro 2.1 Raising Bastok And San`Doria Fame 2.2 Raising Windurst Fame 2.3 Raising Jeuno, Tenshudo, and Rabao/Selbina Fame 3.0 Fame Lists 1.0 Intro ‘Fame’ is a measurement of a character’s popularity in the various cities. As [...]
Contents: * Introduction * Choosing Furniture * Gardening * Mog Safe quests * Coffer Keys & Other Rare/Ex * Storage NPC & AF Introduction: As people continue to ignore many of the elements, and factors FFXi wields for a realistic and heavily [...]

Paladin (Final Fantasy 3 walkthrough)

Paladins in FFXI The breakdown on being a Paladin Monday, October 27, 2003 All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. I find this to be one of the coolest melee classes in the game. I’m in no way saying that Paladins are the strongest, just [...]
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