Quick Strat Uber Leveling In ANY Party (FFXI forums)
Please Note that as of right now this strategy has ONLY been confirmed to work on Maze Makers in the Maze of Shakrami So until it is confirmed on other worms besides those, you are taking that risk by trying it on them.
This just added: Make sure your bait vokes BEFORE anyone else starts attacking The Voker doesn’t have to be out of range before you start attacking, she/he just has to cast it before you start attacking, you can be attacking while the voker is running out of range. This may or may not effect the outcome, but i’m just putting it in so that you’re on the safe side in case it actually does effect the outcome of this strategy. Our voker was doing so before we started attacking for the record.
Thread Ratings: Some people search for strats by thread ratings, and this is a very good working strategy, so do everyone a favor and before you actually rate this topic, try this strategy for yourself first. Ratings cannot be undone, and therefore those of you who rate it low before trying the strategy, and then later find out it actually works, cannot undo this action–therefore for those who search based on ratings, you are making a perfectly good strategy hard for them to find. That is very rude not only to those who would like to use this strategy, but to myself who took the time to bring you this strategy.
Well I noticed they nerfed the RNG bug where you could kill it outside of the range of the monste’s casting (worms) well here is yet ANOTHER worm strategy for those of you who like to party and don’t like to die
Well, this little trick I learned earlier today and it simply rocks so I want to see it become common place in parties so I don’t have to explain it every time I get into one. This is what you do, you want to asign one person with provoke to be the "bait" as we’ll call it for this strategy. What the bait’s job is, is to provoke the worm and then run out of its casting range. What is everyone else’s job you might ask? Well the same as always, KILL THE THING! Now the bait stands outside the range of the worm until it gets provoke back, then he runs back into range and re-provokes then runs out of range yet again. He does this until the rest of the party has killed the worm. Now if done right (as was done right in our party) the worm will keep trying to attack the bait and ignore the rest of the party which should be wailing on it. We did this the other night and the only time we had to heal was when the bait got stoneaga cast on him before he got out of range. You’ll naturally want someone who can cure your "bait" in case something happens like he gets bound before getting away, or gets cast on before getting away. If you can’t perfect the timing then set 2 baits that will change up their provokes. In other words 1 person provokes and runs out of range and then about 15 seconds later the backup bait provokes and runs out of range while the first person who provoked runs back up to the worm and starts attacking. Give it a try with a PT sometime and see if you can get it to work as beautifully as it did for us. This is mainly for those of you who do not know about this strategy, I didn’t till today, but for those of you who already know it then I guess it is nothing new.
——-
Guide to what may cause you to heal
——-
I’ll list the things that are the ONLY reason to cause you to have to heal at all, my WHM seriously got some time off in this last PT cuz of this strategy.
1. Your bait gets bound before it gets out of range, therefore someone with heal has to keep the bait alive (and the rest of the party if its in range of stonega) this doesn’t happen very often but when it does, don’t panic as it will rarely get you killed as long as someone is there to heal anyone who gets hit with stone spells.
2. Your bait gets hit with a stone spell while fleeing (the stonega spells will naturally also hit anyone the bait ran near) so you’ll want to heal if this happens.
3. Your bait didn’t time it right and the worm got in a few shots before the next provoke was done. (this does not happen often either but make sure your bait isn’t wasting any time between ability to use provoke)
This was proven on Maze Makers, but i’m not sure if it will work on higher level worms, but its worth a shot at least. I don’t see why not though. Oh yeah, and by rule of common sense, this won’t work in ANY party (contrary to the title of this thread), you obviously have to have someone who can provoke, and the rest of the party has to be able to do enough damage to actually kill the worm, and if your levels are vastly different you’re exp will obviously suck. You also want a healer just in case the off chance your bait or anyone else gets hit with those annoying stonega spells.
Ready for the next level? We recommend The MMORPG Exchange for your FFXI GIL needs. MMORPG-Exchange has supplied us for years and has great customer service and 24/7 instant delivery.
Final Fantasy XI Gil.
Related Posts
- Basic Profession Quick Ref (Final Fantasy 7 guide)
- Ultimate Money Morion Worm Strat (Buying Gil)
- Expeditionary Forces (EF) (FFXI forums)
- Quick Level Your MNK From 1 To 15 (Gil FFXI)
- Power-Level Technique (fast Leveling) (Final Fantasy 7 strategy)
Filed under: FFXI GIL GUIDES
Like this post? Subscribe to my RSS feed and get loads more!
Leave a Reply